💃 Classes, Interfaces, and OOP in Apex🕺

The Building Blocks of Salesforce Wizardry

Good morning, Salesforce Nerds! Let’s imagine for a bit that you're the conductor of a symphony …

Where the violins, cellos, and percussion all play their part to create something harmonious. 😇 

In the world of Apex, classes and interfaces are your instruments, and object-oriented programming (OOP) is your musical score.

Whether you're a novice or seasoned developer, understanding these concepts is the secret to orchestrating powerful, reusable, and scalable Salesforce solutions. 💥 

Let’s check out how we can learn to play these instruments …

TABLE OF CONTENTS

OO-WHAT?

WHAT IS OOP?

Object-oriented programming is a paradigm that organizes software design around objects, which are instances of classes. 🧩 

These objects have properties (attributes) and behaviors (methods) that let them interact with each other to perform complex operations.

The four pillars of OOP are:

📦️ Encapsulation: Keep your variables and methods bundled together, limiting access to only what’s necessary.

🎛️ Abstraction: Hide complexity from the user by exposing only essential features.

🧒 Inheritance: Let classes share behaviors and attributes to reduce code duplication.

🔀 Polymorphism: Enable objects to take on many forms, making your code adaptable and flexible.

Apex embraces these OOP principles, allowing you to create dynamic and efficient solutions. 💯 

APEX’S SWISS ARMY KNIFE

CLASSES

A class is a blueprint for creating objects. 🏗️ 

Think of it as a cookie cutter, where the cutter defines the shape, and the cookies are the objects.

Each class in Apex defines:

🫙 Attributes: Variables that store data about an object.

💨 Methods: Functions that define the object’s behavior.

Anatomy of an Apex Class

Here’s a simple example:

public class CookieCutter {
    // Attributes
    public String flavor;
    public Integer quantity;

    // Constructor
    public CookieCutter(String flavor, Integer quantity) {
        this.flavor = flavor;
        this.quantity = quantity;
    }

    // Methods
    public void bake() {
        System.debug('Baking ' + quantity + ' ' + flavor + ' cookies.');
    }
}

Breakdown:

🫙 Attributes: flavor and quantity store information about the cookies.

🚧 Constructor: Initializes the object when it’s created.

💨 Methods: Define what the object can do, like baking cookies.

Use Cases for Classes

  • Building utility classes for reusable methods.

  • Modeling real-world entities, like Accounts, Orders, or Spaceships.

  • Structuring logic for service layers or domain-specific operations.

THE CONTRACTUAL AGREEMENT

INTERFACES

An interface is like a contract; it defines methods a class must implement but doesn’t provide the logic for those methods. 📜 

It’s like telling someone to bake cookies but not specifying the recipe.

Anatomy of an Interface

Here’s an example:

public interface IBakeable {
    void bake();
}

public class CookieCutter implements IBakeable {
    public void bake() {
        System.debug('Baking cookies with a default recipe.');
    }
}

Key Points:

🧁 The IBakeable interface specifies the bake method.

🍪 The CookieCutter class implements the interface and provides the logic for bake.

Use Cases for Interfaces

  • Standardizing method signatures across different classes.

  • Creating plug-and-play modules in large systems.

  • Enhancing testability by allowing for mock implementations.

BRINGING IT ALL TOGETHER

OOP IN ACTION

Let’s dive into a practical example to see classes, interfaces, and OOP principles at work:

The Scenario

You’re tasked with designing a bakery system. 🧑‍🍳 

Different baked goods (cookies, cakes, pies) need a consistent way to "bake" but have unique baking processes.

Implementation

📜 Define an Interface

public interface IBakeable {
    void bake();
}

📦️ Create Classes for Each Baked Good

public class Cookie implements IBakeable {
    public void bake() {
        System.debug('Baking delicious cookies!');
    }
}

public class Cake implements IBakeable {
    public void bake() {
        System.debug('Baking a fluffy cake!');
    }
}

public class Pie implements IBakeable {
    public void bake() {
        System.debug('Baking a scrumptious pie!');
    }
}

🔀 Leverage Polymorphism

public class Bakery {
    public static void bakeAll(List<IBakeable> items) {
        for (IBakeable item : items) {
            item.bake();
        }
    }
}

// Example Usage
List<IBakeable> items = new List<IBakeable>{new Cookie(), new Cake(), new Pie()};
Bakery.bakeAll(items);

Key Takeaways

📦️ Encapsulation: Each class contains its unique baking logic.

🎛️ Abstraction: The IBakeable interface hides the specifics of how baking works.

🧒 Inheritance: While not directly used here, it could be applied to shared behaviors (e.g., all baked goods have a temperature attribute).

🔀 Polymorphism: The bakeAll method treats all baked goods uniformly, thanks to the IBakeable interface.

FINAL THOUGHTS

WHY IT MATTERS

Mastering classes, interfaces, and OOP in Apex isn’t just a rite of passage for Salesforce developers - it’s the key to writing clean, maintainable, and scalable code. 🗝️ 

Whether you’re building a small utility class or architecting a complex enterprise solution, these principles will be your guiding star.

So, the next time you dive into an Apex project, remember:

you’re not just writing code - you’re orchestrating a symphony, one class and interface at a time. 🎻 

Happy coding!

SOUL FOOD

Today’s Principle

"Write shy code — modules that don't reveal anything unnecessary to other modules and that don't rely on other modules' implementations."

Andy Hunt

and now....Salesforce Memes

What did you think about today's newsletter?

Login or Subscribe to participate in polls.